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Invoicing Information

You are charged for active gameplay time only. This page explains what that is and the rate for each region; Billing and Payments explains how it is billed and paid.

You can follow your organization’s usage under Invoicing → Current Month in the Manager portal (sign-in required).

Active gameplay time is the time spent playing, counted for each headset separately: a 10-minute match with 4 headsets is 40 minutes. Only the periods when a headset is actively in use count, so idle or no-movement time is left out.

Per-minute active gameplay time rates vary by region. Your organization is charged at the rate for the country in your billing information, normally the country where your venue operates. The rate for each country is listed in the Licensing section of the Spatial Ops Manager home page — select Licensing in its top menu. The billing form also shows the rate for your country when you set up billing.